public class PipeDataReceiver extends java.lang.Object implements ChannelDataReceiver
ChannelDataReceiverthat buffers the received data into byte buffer and provides an
InputStreamto consume them.
|Modifier and Type||Field and Description|
|Modifier and Type||Method and Description|
Called to indicate EOF.
Called when the server receives additional bytes from the client.
public PipeDataReceiver(Window localWindow)
public java.io.InputStream getIn()
public void close() throws java.io.IOException
public int data(ChannelSession channel, byte buf, int start, int len) throws java.io.IOException
SSH channels use the windowing mechanism to perform flow control, much like TCP does. The server gives the client the initial window size, which represents the number of bytes the client can send to the server. As the server receives data, it can send a message to the client to allow it to send more data.
The return value from this method is used to control this behaviour. Intuitively speaking, the callee returns the number of bytes consumed by this method, by the time this method returns. Picture a one-way long bridge (for example Golden Gate Bridge) with toll plazas on both sides. The window size is the maximum number of cars allowed on the bridge. Here we are on the receiving end, so our job here is to count the number of cars as it leaves the bridge, and if enough of them left, we'll signal the sending end that they can let in more cars. The return value of this method counts the number of cars that are leaving in this batch.
In simple cases, where the callee has consumed the bytes before it returns, the return value must be the same value as the 'len' parameter given.
On the other hand, if the callee is queueing up the received bytes somewhere
to be consumed later (for example by another thread), then this method should
return 0, for the bytes aren't really consumed yet. And when at some later point
the bytes are actually used, then you'll invoke
to let the channel know that bytes are consumed.
This behaviour will result in a better flow control, as the server will not allow the SSH client to overflow its buffer. If instead you always return the value passed in the 'len' parameter, the place where you are queueing up bytes may overflow.
In either case, the callee must account for every bytes it receives in this method.
Returning 0 and failing to call back
will dry up the window size, and eventually the client will stop sending you any data.
In the SSH protocol, this method invocation is triggered by a SSH_MSG_CHANNEL_DATA message.
channel- The caller to which this
ChannelDataReceiveris assigned. Never null.
buf- Holds the bytes received. This buffer belongs to the caller, and it might get reused by the caller as soon as this method returns.
start- buf[start] is the first byte that received from the client.
len- the length of the bytes received. Can be zero.
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